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计算机三维动画的角色塑造初探
引用本文:徐欣.计算机三维动画的角色塑造初探[J].北京印刷学院学报,2008,16(3):73-74.
作者姓名:徐欣
作者单位:清华大学,美术学院,北京,100084
摘    要:近年来,三维(3D)动画技术日趋成熟,三维动画电影的出现极大地丰富了动画艺术的表现语言。角色设计是一部三维动画成功的基础,而我国对于三维动画角色的设计还没有形成系统的认识。三维动画角色较之二维动画角色的差异就是计算机三维技术的运用,因此,三维动画角色就出现了自己独特的设计原则和角色动态造型规律。技术特性决定着三维动画角色塑造成功与否。

关 键 词:计算机三维动画  动画角色设计  三维技术
文章编号:1004-8626(2008)03-0073-02
修稿时间:2008年4月8日

On Three-dimensional Characters Design with Computer Graphics
XU Xin.On Three-dimensional Characters Design with Computer Graphics[J].Journal of Beijing Institute of Graphic Communication,2008,16(3):73-74.
Authors:XU Xin
Affiliation:XU Xin (Academy of Arts & Design, Tsinghua University, Beijing 100084, China)
Abstract:In recent years, three-dimensional(3D) animation technology has gradually matured, and 3D animation has greatly enriched the way of creating animated art. Charac- ter design is a basic component of successful 3D animation, although a systematic understanding of it hasn't yet devel- oped in China. This paper begins by introducing the tech- nological features of 3D animation. It goes on to compare the differences between 3D animated characters and 2D ani- mated characters, and demonstrates the principles of desig- ning 3D animated characters and the rules of their movement. The paper concludes by highlighting a series of technological elements related to shaping 3D animated charac- ters.
Keywords:3D animation  character design  CG
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