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Mipmap映射技术中d值计算方法的探讨
引用本文:韩慧健,徐振中,张诚洁. Mipmap映射技术中d值计算方法的探讨[J]. 计算机应用, 2004, 24(12): 16-18
作者姓名:韩慧健  徐振中  张诚洁
作者单位:山东经济学院,计算机科学与技术系,山东,济南,250014;威海职业学院,信息工程系,山东,威海,264200
摘    要:在Mipmap技术中,常常用一个正方形来近似表示象素在纹理空间的投影,通过正方形的边长d与Mipmp标准采样使用的正方形过滤器的D进行比较,查找Mipmap表。由于象素的投影常是不规则的,求解这个近似正方形的边长d也是不容易的。文中分析了Mipmap预过滤的原理和常用d值的求取办法,提出了一个采用四边形对角线求取近似正方形边长d的方法,并对该方法进行了探讨。

关 键 词:mipmap  预过滤  纹理映射
文章编号:1001-9081(2004)12-0016-03

Study on the method of computing d in Mipmap mapping technique
HAN Hui-jian,XU Zhen-zhong,ZHANG Cheng-jie. Study on the method of computing d in Mipmap mapping technique[J]. Journal of Computer Applications, 2004, 24(12): 16-18
Authors:HAN Hui-jian  XU Zhen-zhong  ZHANG Cheng-jie
Affiliation:HAN Hui-jian~1,XU Zhen-zhong~1,ZHANG Cheng-jie~2
Abstract:In Mipmap technique, the projection in texture space of a pixel is often approximately expressed as a square. Mipmap table is looked up by comparing side length d of the square with D of the square filter which is used in standard sampling of Mipmap. Computing the side length d of the approximate square is not easy as the projection of the pixel often is irregular. The principle of Mipmap pre-filtration was analyzed and ways of evaluation in common use of d, and a method for computing the side length d of approximate square via diagonal of quadrangle were presented. The discussion on the efficiency of the method was also included.
Keywords:mipmap  prefilter  texture mapping
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