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海底集矿车的几何建模及运动的可视化
引用本文:黄雪峰,廖平. 海底集矿车的几何建模及运动的可视化[J]. 计算机仿真, 2004, 21(11): 184-186
作者姓名:黄雪峰  廖平
作者单位:中南大学机电工程学院,湖南,长沙,410083;中南大学机电工程学院,湖南,长沙,410083
基金项目:中国大洋协会资助项目 (DY10 5 -0 3 -0 2 -0 4)
摘    要:该文论述了OpenGL三维图形标准的操作和特点,及Delphi语言进行OpenGL程序开发的可能性。阐述了基于三维图形开发软件3DMAX建立海底集矿车几何模型的方法,分析了ASE文本数据的关于模型几何网格信息的存储格式,在基于Delphi浯言的OpenGL环境中实现了海底集矿车各部分几何模型数据的分别读取和重新绘制,再根据各部分相对位置进行移动和旋转组成整体模型。分析了海底集矿车运动的特点,利用OpenGL函数库提供的函数实现海底集矿车运动三维可视化的程序开发。

关 键 词:海底集矿车  三维图形标准  几何模型  三维动画
文章编号:1006-9348(2004)11-0184-03
修稿时间:2004-03-16

Modeling and Movement Visualization of Deep Sea Mining Vehicle
HUANG Xue-feng,LIAO Ping. Modeling and Movement Visualization of Deep Sea Mining Vehicle[J]. Computer Simulation, 2004, 21(11): 184-186
Authors:HUANG Xue-feng  LIAO Ping
Abstract:This text describes the operation and characteristic of OpenGL three-dimensional figure standard, and the possibility of using Delphi language for developing OpenGL's procedure. The method for seteing up the geometry model of deep sea mining vehicle on the basis of the three-dimensional figure software-3 DMAX is explained, and then the ASE text data about the geometry network memory form of a dose of information of the model is analyzed. In OpenGL environment based on Delphi language, every part's geometry model data of deep sea mining vehicle are read and drawn again, and then move and rotate to form an integrated model according to every part's relative positions. The moving characteristics of the deep sea mining vehicle are analyzed and the visual procedure of the moving vehicle is realized by using the functions offered by the OpenGL database.
Keywords:Deep sea mining vehicle  Three-dimensional figure standard  Geometry model  Three-dimensional cartoon
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