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A simple method for rendering penumbrae caused by sunlight
Authors:Shinichi Takita  Kazufumi Kaneda  Toshio Akinobu  Haruhiko Iriyama  Eihachiro Nakamae  Tomoyuki Nishita
Affiliation:(1) Kagawa University, Saiwai-cho, 760 Takamatsu, Japan;(2) Hiroshima University, Kagamiyama, 724 Higashi-hiroshima, Japan;(3) Sharp Electric Co., Higashi-hiroshima, 739-01, Japan;(4) ASCH Co., 12-1 Minamikurokawa Aso-ku, 215 Kawasakishi, Japan;(5) Fukuyama University, Higashimura-cho, 729-02 Fukuyama, Japan
Abstract:A simple rendering method for penumbrae caused by sunlight is proposed to create more realistic outdoor scenery. Only four points are used to define the penumbra area cast by a contour edge so that little storage is needed for penumbra areas. Complex penumbrae caused by such objects as curtains can be rendered. Calculation of illumination in the shadows cast by natural objects, such as trees, mapped on a transparent virtual plane is available. In order to show the usefulness of the proposed method, some computer-generated images with penumbrae are compared with those without penumbrae.
Keywords:Realism  Penumbra  Sunlight  Transparency mapping  Scanline algorithm
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