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虚拟手抓握动作的Petri网模型及其仿真实现
引用本文:卢晓军,李焱,贺汉根. 虚拟手抓握动作的Petri网模型及其仿真实现[J]. 计算机仿真, 2005, 22(9): 275-279
作者姓名:卢晓军  李焱  贺汉根
作者单位:国防科学技术大学机电工程与自动化学院自动化所,湖南长沙410073
摘    要:虚拟手的运动建模是三维人机交互研究中的一个关键问题.虚拟人在执行维修作业的过程中,不可避免地需要徒手抓握操作对象或维修工具.为此,该文提出了一种基于位置/变迁Petri网的虚拟人手抓握动作模型.该方法以关节化虚拟手的几何建模和关节约束分析为基础,描述了抓握动作的Petri网模型,通过仿真循环叠代和关节插值计算,实现关节链上各个关节的运动控制,并基于面向对象的技术设计实现了典型抓握动作.最后,基于人体建模与仿真软件Jack,设计并实现了一个虚拟手抓握动作的Petri网,仿真和实验结果表明所述方法简便易行,能够满足虚拟维修作业的要求.

关 键 词:虚拟人  虚拟手  行为控制  抓握动作
文章编号:1006-9348(2005)09-0275-05
修稿时间:2004-06-05

Modeling and Simulation of Virtual Hand''''s Grasp Motion Based on Petri Nets
LU Xiao-jun,LI Yan,HE Han-gen. Modeling and Simulation of Virtual Hand''''s Grasp Motion Based on Petri Nets[J]. Computer Simulation, 2005, 22(9): 275-279
Authors:LU Xiao-jun  LI Yan  HE Han-gen
Abstract:Kinematics modeling of virtual hand is a key issue in the research of 3D human-computer interaction.During a virtual maintenance simulation task,it's inevitable for the virtual mechanic to grasp an operation object or a maintenance tool.This paper presents a Petri-Net based virtual hand's grasp model.Firstly,geometry modeling of articulated virtual hand and joint constraints are discussed.Then,a Petri-Net based motion element model is described and realized.With simulation loop iteration and joint interpolation,all joints in joint chain are controlled.And a typical grasp action is realized with the OOP technologies.At last,a Petri-Net based virtual hand controlling network is designed and implemented.The results of simulation experiments indicate the effectiveness and usability of the proposed method.
Keywords:Virtual human  Virtual hand  Behavior control  Grasp motion
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