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Java 3D中运动物体间碰撞检测的研究
引用本文:郭景峰,闫立华,王建朝.Java 3D中运动物体间碰撞检测的研究[J].计算机工程与应用,2006,42(27):23-25,161.
作者姓名:郭景峰  闫立华  王建朝
作者单位:燕山大学信息科学与工程学院,河北,秦皇岛,066004
摘    要:碰撞检测是虚拟制造中重要的课题之一,文章针对Java3D对三维物体碰撞检测支持的局限性,通过扩展Java3D的功能,构造了一种碰撞检测系统,采用了二叉树层次球模型来表示实体,对运动物体间进行碰撞检测,满足了可靠性和时间的连续性,较好地适应复杂环境的碰撞检测的需求。

关 键 词:碰撞检测  Java  3D  虚拟制造  二叉树层次球模型
文章编号:1002-8331-(2006)27-0023-03
收稿时间:2005-12-01
修稿时间:2005-12-01

Research of Collision Detection between Objects in Java 3D
GUO Jing-feng,YAN Li-hua,WANG Jian-chao.Research of Collision Detection between Objects in Java 3D[J].Computer Engineering and Applications,2006,42(27):23-25,161.
Authors:GUO Jing-feng  YAN Li-hua  WANG Jian-chao
Affiliation:Department of Information Science and Engineering,Yanshan University,Qinhuangdao,Hebei 066004
Abstract:Collision detection is one of the important topics in virtual manufacturing.This paper aims at overcoming the limitation of Java 3D in the support of collision detection on three-dimenslonal objects and through expanding the function of Java 3D,building a new collision detection system which by adopting BSP hierarchical sphere model to represent entry and examine collision between objeets,satisfing the credibility and time contlnulty,and better meeting the demands of collision detection in complex environment.
Keywords:Java 3D
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