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GemstoneFire: adaptive dispersive ray tracing of polyhedrons
Authors:Ying Yuan  Tosiyasu L. Kunii  Naota Inamoto  Lining Sun
Affiliation:(1) Department of Information Science, Faculty of Science, The University of Tokyo, Hongo, 113 Tokyo, Japan
Abstract:Synthesizing realistic images of gemstones requires techniques beyond the scope of normal ray tracing. The lsquofirersquo of such highly refractive objects is what makes gemstones attractive, and also imposes very high computational overhead to perform time consuming dispersive ray tracing. Gemstones are usually cut in polyhdrons as for example, a brillant cut. After a detailed analysis of the nature of dispersive ray tracing of polyhedral objects, we propose here a new method of using three simple rays adaptively to model the ray spreading caused by dispersive refraction. It is shown that the proposed method reduces the computational complexity to an order close to that of normal ray tracing.
Keywords:Dispersion phenomenon  Local attenuation coefficient  Ray tracing  Adaptive sampling  Spreading ray model
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