首页 | 本学科首页   官方微博 | 高级检索  
     


Interactive movie elements in a pervasive game
Authors:Sabiha Ghellal  Irma Lindt
Affiliation:(1) Sony NetServices GmbH, Kemperplatz 1, 10785 Berlin, Germany;(2) Fraunhofer FIT, Schloss Birlinghoven, 53754 Sankt Augustin, Germany
Abstract:This paper presents our research initiatives around new user experiences in the area of pervasive mixed reality crossmedia gaming. In a prototypical game, The Epidemic Menace, we combined static and interactive story telling elements to create a mixed reality experience. As part of this research initiative we also investigated how elements of the real world and virtual worlds could produce a new environment where physical and digital objects can co-exist and interact with each other, we wanted to evaluate how linear stories could be integrated into a game flow and how they could be used to extend game experiences. A new form of interactive entertainment that is not limited to hardware based games or linear storylines but includes a truly interactive TV experience was one of our goals.
Keywords:Pervasive gaming  Crossmedia  User interface  Augmented streaming  Interactive TV  IPTV  Telenovella
本文献已被 SpringerLink 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号