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基于Vega的无人机视景仿真应用研究
引用本文:赵银玲,吴成富,陈怀民. 基于Vega的无人机视景仿真应用研究[J]. 测控技术, 2008, 27(1): 96-99
作者姓名:赵银玲  吴成富  陈怀民
作者单位:西北工业大学,无人机特种技术国家重点实验室,陕西,西安,710072;西北工业大学,无人机特种技术国家重点实验室,陕西,西安,710072;西北工业大学,无人机特种技术国家重点实验室,陕西,西安,710072
摘    要:在Vega/Creator虚拟现实开发环境下,运用LOD(levels of detail)、DOF(degree of freedom)等多种三维场景建模的关键技术和实现方法,设计完成了无人机地面站视景仿真软件,提出了"数据接收与驱动同步"的软件设计方法,该软件在无人机半物理仿真试验中得到了很好的应用,满足了系统对实时性和流畅性的要求.

关 键 词:虚拟现实  Vega/Creator  视景仿真  UDP
文章编号:1000-8829(2008)01-0096-04
收稿时间:2007-04-24
修稿时间:2007-04-24

Application and Research of UAV Scene Simulation Based on Vega
ZHAO Yin-ling,WU Cheng-fu,CHEN Huai-min. Application and Research of UAV Scene Simulation Based on Vega[J]. Measurement & Control Technology, 2008, 27(1): 96-99
Authors:ZHAO Yin-ling  WU Cheng-fu  CHEN Huai-min
Abstract:A scene simulation software in a UAV ground control station based on the virtual reality developing environment of Vega/ Creator is designed,which uses various 3D modeling technology and reality methods such as LOD and DOF technology,while pro- pounding a method called "synchronously in receiving and driving".This software behaves perfect in the UAV ground half entity simulation trial,fulfilling the system requirement of liquidity and real time performance.
Keywords:virtual reality  Vega/Creator  scene simulation  UDP
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