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浅谈电脑游戏与娱乐教育
作者单位:华东师范大学教育信息技术学系
摘    要:当电脑游戏问世的时候,人们可能意识不到它所带来的社会影响。随着上个实际最后10年互联网迅速的发展,网络游戏也随之风靡全球。这带来了种种问题,广大教育工作者必须正视这些问题。而近几年来,娱乐教育的提出和发展,使教育工作者们的目光又聚焦到电脑游戏之上。电脑游戏的娱乐性如果能和教育应用结合起来,将极大地激发学习者的学习兴趣,提高学习效率和效果。电脑游戏这把双刃剑如果能被我们所掌握,将能改变其"电子海洛英"的恶名,而成为新的教学手段。

关 键 词:电脑游戏  娱乐教育  快乐教育  学习兴趣

On Computer Games and Entertainment Education
YANG Yong-bo. On Computer Games and Entertainment Education[J]. Digital Community & Smart Home, 2008, 0(23)
Authors:YANG Yong-bo
Abstract:When the first computer games were launched, people were probably not aware of the enormous impact they would exert on society. However, with the rapid development of the Internet in the last decade of the 20th century, online games have been globally popularized. They have brought about varieties of problems which educators should face up to and take seriously. On the other hand, the emerging and development of entertainment education has once again drawn the educators'attention to computer games. They realize when the entertain ability of computer games is well integrated with educational application; computer games are to arouse the learners' interest and then enhance the effect and efficiency in their learning. Therefore, computer games the "double-edged sword" if controlled well, can become a new teaching means, and hence get rid of its notorious fame as "electronic heroin".
Keywords:computer games  entertainment education  happy education  interest in learning
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