A framework for efficient and rapid development of cross-platform audio applications |
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Authors: | Xavier Amatriain Pau Arumi David Garcia |
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Affiliation: | (1) University of California Santa Barbara, Santa Barbara, CA, USA;(2) Present address: Telefonica R&D, Via Augusta 177, 08021 Barcelona, Spain;(3) Universitat Pompeu Fabra, Barcelona, Spain |
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Abstract: | In this article, we present CLAM, a C++ software framework, that offers a complete development and research platform for the audio and music domain. It offers an abstract model for audio systems and includes a repository of processing algorithms and data types as well as all the necessary tools for audio and control input/output. The framework offers tools that enable the exploitation of all these features to easily build cross-platform applications or rapid prototypes for media processing algorithms and systems. Furthermore, included ready-to-use applications can be used for tasks such as audio analysis/synthesis, plug-in development, feature extraction or metadata annotation. CLAM represents a step forward over other similar existing environments in the multimedia domain. Nevertheless, it also shares models and constructs with many of those. These commonalities are expressed in the form of a metamodel for multimedia processing systems and a design pattern language. |
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Keywords: | Software frameworks Multimedia Metamodels Design patterns Audio processing Rapid prototyping |
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