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基于Creator/Vega的居民小区仿真系统的实现
引用本文:金磊,李光耀. 基于Creator/Vega的居民小区仿真系统的实现[J]. 计算机仿真, 2007, 24(5): 214-217
作者姓名:金磊  李光耀
作者单位:同济大学CAD研究中心,上海,200092;同济大学CAD研究中心,上海,200092
摘    要:虚拟现实技术(VR)近几年来已成为信息技术领域研究开发的热点,其长足的进步,为城市的仿真提供了有效手段,对于城市规划和城市的可持续发展有着非常重要的意义.文中以城市居民小区为原型,以建模工具Creator、开发工具Vega为平台,采用层次型数据结构,完成了城市居民小区仿真模型的构建以及优化,并在此基础上利用VegaAPI,在Visual c 环境下实现了居民小区的漫游,满足了系统仿真的实时性要求,从而为城市居民小区的规划和可持续发展提供了可靠的保证.

关 键 词:虚拟现实  城市仿真  实时漫游
文章编号:1006-9348(2007)05-0214-04
修稿时间:2006-03-182006-04-08

Realization of Residential Area Simulation System Based on Creator/Vega
JIN Lei,LI Guang-yao. Realization of Residential Area Simulation System Based on Creator/Vega[J]. Computer Simulation, 2007, 24(5): 214-217
Authors:JIN Lei  LI Guang-yao
Affiliation:CAD Research Center of Tongji University, Shanghai 200092,China
Abstract:Virtual reality technology has become the hotspot in the information research and development field recent years.Its considerable progress has offered the effective means for the city emulation.It is of great importance to the urban planning and sustainable development of cities.In this paper,according to the prototype of city residential area,making use of modeling tool Creator and development tool Vega,adopting hierarchical data structure,an emulation model of residential area is constructed and optimized.Based on this,by using VegaAPI,the roaming of residential area on Visual C environment is realized to meet the requirement of real-time system.Also the system provides more reliable assurance for the planning and sustainable development of the residential area.
Keywords:Virtual reality   City emulation   Real - time roaming
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