飞行模拟器联网组训系统的构建 |
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引用本文: | 王述运,林亚军,曹栋,谷树山.飞行模拟器联网组训系统的构建[J].电脑开发与应用,2011,24(12):25-27. |
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作者姓名: | 王述运 林亚军 曹栋 谷树山 |
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作者单位: | 海军飞行学院模拟中心辽宁葫芦岛 125001 |
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摘 要: | 介绍了某型飞机飞行模拟器联网组训系统的基本组成,并给出了其构建方法.采用Client/Server网络通信模式和TCP/IP通信协议,在Visual C--+6.0环境下利用Windows Socket网络编程,实现了多台飞行模拟器间的数据通信.应用实践证明,该系统性能稳定,操作、维护方便,实时性好,扩展性强,能够适应...
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关 键 词: | 飞行模拟器 联网组训系统 Client/Server TCP/IP Windows Socket |
The Construction of Networked Training System for Flight Simulators |
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Abstract: | This article describes the components of the networked training system for flight simulators and gives its construction method.The system used Client/Server network communication mode and TCP/IP communication protocol,programmed by Windows Socket in Visual C++ 6.0 environment.The data communication among flight simulators is realized.The practical applications indicate that this system is stable,maneuverable,maintainable,real time,extensible etc.It is able to adapt to the needs of military flight simulation training. |
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Keywords: | flight simulator networked training system Client/Server TCP/IP Windows Socket |
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