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水下射弹超空泡可视化研究
引用本文:张瑾,郭亚明,华翔.水下射弹超空泡可视化研究[J].西安工业大学学报,2012(1):35-38.
作者姓名:张瑾  郭亚明  华翔
作者单位:[1]西安工业大学电子信息工程学院,西安710032 [2]中国兵器工业第202所,咸阳712099
基金项目:国防基础科研基金(A0g20110012)
摘    要:针对水下高速射弹超空泡模型的特点进行了分析与研究,采用椭圆拟合原理构建了简化的空泡模型,利用OpenGL编程技术完成了实时数据驱动的超空泡模型,并创建了相关三维实体模型,在Vega Prime仿真环境下创建了水下环境,实现了水下超高速射弹道空泡可视化仿真系统.在实际数据的驱动下,该视景仿真系统有效再现了射弹超空泡生灭的过程.

关 键 词:超空泡  可视化  高速射弹  椭圆拟合

Research on the Supercavitation of the Underwater Projectile Visual Simulation
Authors:ZHANG J in  GUO Ya-ming  HUA Xiang
Affiliation:1. School of Electronics and Information Engineering, Xi' an Technological University, Xi' an 710032, China 2. The No. 202 Institute of China North Industries Group Corporation, Xianyang 712099,China)
Abstract:On the basis of the study of the features of high-speed underwater projectile supercavitation model,a realtime-data-drived supercavity model was built by using OpenGL programming techniques. The model was simplified by ellipse fitting principles. Multigen-Creator was used to set up a 3D solid model to and Vega Prime was used to bulid an underwater environment. Thus a Vega-Prime-based underwater visual simulation system of the high-speed projectile supercavity was developed. Drived by the realtime data, this visual simulation system can rebuild the process of formation and vanishing of the high-speed underwater projectile supercavity vividly.
Keywords:spereavitation  visual  high-speed projectile  ellipse fitting
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