Device-based decision-making for adaptation of three-dimensional content |
| |
Authors: | Hyung Seok Kim Chris Joslin Thomas Di Giacomo Stephane Garchery Nadia Magnenat-Thalmann |
| |
Affiliation: | (1) MIRALab, University of Geneva, Geneva, Switzerland |
| |
Abstract: | The goal of this research was the creation of an adaptation mechanism for the delivery of three-dimensional content. The adaptation of content, for various network and terminal capabilities – as well as for different user preferences, is a key feature that needs to be investigated. Current state-of-the art research of the adaptation shows promising results for specific tasks and limited types of content, but is still not well-suited for massive heterogeneous environments. In this research, we present a method for transmitting adapted three-dimensional content to multiple target devices. This paper presents some theoretical and practical methods for adapting three-dimensional content, which includes shapes and animation. We also discuss practical details of the integration of our methods into MPEG-21 and MPEG-4 architectures. |
| |
Keywords: | Multi-resolution model Virtual human animation Content adaption Benchmarking MPEG-21 |
本文献已被 SpringerLink 等数据库收录! |