首页 | 本学科首页   官方微博 | 高级检索  
     


Mediated enactive experience versus perceived mastery experience: An enhancing mechanism versus a mediator of character attachment and internal political efficacy in serious games
Affiliation:1. Dr. Kiran C. Patel College of Osteopathic Medicine, Nova Southeastern University, 3200 S. University Drive, Fort Lauderdale, FL 33328, United States;2. Department of Clinical and Administrative Sciences, College of Pharmacy, Larkin University, 18301 N Miami Ave Suite 1, Miami, FL 33169, United States;3. Phyllis and Harvey Sandler School of Social Work, Florida Atlantic University, 777 Glades Road, SO 310, Boca Raton, FL 33431, United States;1. Graduate Program in Technology and Business Administration, Yonsei University, Seoul, Republic of Korea;2. Korea Small Business Institute, Seoul, Republic of Korea;3. School of Business, Yonsei University, Seoul, Republic of Korea;4. Dept. of Cultural Industry Management, College of Business, Honam University, Gwangju, Republic of Korea
Abstract:This study aimed to investigate whether mediated enactive mastery experiences provided by a serious game could enhance players’ internal political efficacy (IPE) and further, to examine a path model of how character attachment and pretest IPE might influence perceived mastery experience and posttest IPE. A serious game that incorporates the enactive mastery experience and includes inventories of the measured variables was developed using Adobe Flash and JavaScript. One hundred thirteen college students participated in this study. The results of repeated measure analysis of variance revealed that the participants improved their IPE after playing the game, suggesting that the employed enactive mastery experience is effective. Moreover, results of structural equation modeling suggest that perceived mastery experience is an important mediator of character attachment and posttest IPE as well as a mediator of pretest IPE and posttest IPE. The findings of this study shed light on how to incorporate effective psychological mechanisms to enhance IPE in serious games.
Keywords:Character attachment  Mastery experience  Path model  Political efficacy  Serious game
本文献已被 ScienceDirect 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号