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Principles for modeling language design
Affiliation:1. Faculty of Computing, Federal University of Uberlândia, Brazil;2. School of Applied Mathematics, Getulio Vargas Foundation (FGV), Brazil;3. Institute of Mathematics and Computer Sciences, University of São Paulo, São Carlos, Brazil;1. DEWESoft d.o.o., Gabrsko 11a, Trbovlje 1420, Slovenia;2. University of Maribor, Faculty of Electrical Engineering and Computer Science, Smetanova ulica 17, Maribor 2000, Slovenia;1. NTT DATA Mathematical Systems Inc., Japan;2. Faculty of Engineering, Information and Systems, Division of Policy and Planning Sciences, University of Tsukuba, Japan;3. Graduate School of Information Science and Technology, Department of Mathematical Informatics, University of Tokyo, Japan
Abstract:Modeling languages, like programming languages, need to be designed if they are to be practical, usable, accepted, and of lasting value. We present principles for the design of modeling languages. To arrive at these principles, we consider the intended use of modeling languages. We conject that the principles are applicable to the development of new modeling languages, and for improving the design of existing modeling languages that have evolved, perhaps through a process of unification. The principles are illustrated and explained by several examples, drawing on object-oriented and mathematical modeling languages.
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