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虚拟演播室系统的设计与实现
引用本文:唐忠,阳革锋.虚拟演播室系统的设计与实现[J].桂林电子科技大学学报,2009,29(6):463-466.
作者姓名:唐忠  阳革锋
作者单位:广西医科大学信息中心,广西,南宁,530021
摘    要:在虚拟演播室的组成结构的基础上,对其中的虚拟场景成像技术和摄像机跟踪技术这两项关键技术进行了较深入的研究.虚拟演播室系统以VC++作为开发平台,OpenGL作为图形程序接口,设计并实现了一个3D图形引擎中的渲染器模块,非常直观地展现了丰富、逼真、多变的教学场景.

关 键 词:虚拟演播室  坐标变换  摄像机跟踪  3D引擎  渲染

Design and implementation of virtual studio systems
TANG Zhong,YANG Ge-feng.Design and implementation of virtual studio systems[J].Journal of Guilin Institute of Electronic Technology,2009,29(6):463-466.
Authors:TANG Zhong  YANG Ge-feng
Affiliation:TANG Zhong,YANG Ge-feng (Information Centre,Guangxi Medical University,Nanning 530021,China)
Abstract:The building of virtual studio in college has been a growing concern in educational technology.This article discusses the structure and composition of the virtual studio,and two of it's key technologies: virtual scene imaging cameras and tracking technology.They were detailedly analyzed;By using VC++ as developing platform,OpenGL as graphics API,we designed a 3D graphics rendering engine module,and laid the foundation for furtherlly research;the practical applications of virtual studio in medical colleges t...
Keywords:virtual studio  coordinate transformation  tracking camera  3D engine  rendering  
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