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基于视觉观察的三维地形生成的组件实现
引用本文:黄有群,边前卫,钟玲.基于视觉观察的三维地形生成的组件实现[J].沈阳工业大学学报,2006,28(5):538-541.
作者姓名:黄有群  边前卫  钟玲
作者单位:沈阳工业大学,信息科学与工程学院,沈阳,110023
基金项目:辽宁省科技厅科技攻关资助项目(2002216008)
摘    要:基于视觉观察的三维地形作为地形仿真的新思路,具有可视化、非编程和图形操作等特点.它不依赖于实测地形数据,使用者根据主观感受在三维场景中进行鼠标点击实时交互就能生成地形.主要研究组件化程序以及将其应用到地形生成软件的设计方法,并以基于视觉的维地形生成系统的开发为实例,给出了实现系统的总体框架结构和相应的组件结构以及相关技术难点的解决方法.并对其中三个关键问题进行分析,同时列举了其实现过程.

关 键 词:三维地形  组件  基于视觉  VRML语言  图形操作
文章编号:1000-1646(2006)05-0538-04
收稿时间:09 27 2005 12:00AM
修稿时间:2005年9月27日

Component realization of 3D terrain creation based on vision observation
HUANG You-qun,BIAN Qian-wei,ZHONG Ling.Component realization of 3D terrain creation based on vision observation[J].Journal of Shenyang University of Technology,2006,28(5):538-541.
Authors:HUANG You-qun  BIAN Qian-wei  ZHONG Ling
Affiliation:School of Information Science and Engineering, Shenyang University of Technology, Shenyang 110023, China
Abstract:As a new thought of 3D terrain simulation,3D terrain creation based on vision observation has such characteristics as visualization,non-programming,graphic operation.The creation(process) doesn't(depend) on real measured terrain data but occurs via the user's clicking mouse(interactively) with the feeling in the 3D scene.In this paper,we mainly discuss component(programming) and design approach for using components in terrain creation software.The whole frame structure and corresponding component structure of the system are given,relevant key (technologies) for developing 3D terrain creation are also proposed.(Several) relevant problems are analyzed,and meanwhile,the realization process are enumerated.
Keywords:3D terrain  component  vision based  VRML  graphical operation
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