首页 | 本学科首页   官方微博 | 高级检索  
     


A Simple Stereo Algorithm to Recover Precise Object Boundaries and Smooth Surfaces
Authors:Masatoshi Okutomi  Yasuhiro Katayama  Setsuko Oka
Abstract:For recovering precise object boundaries in area-based stereo matching, there are two problems. One is the so-called ldquoocclusion problemrdquo. This can be avoided if we can select only ldquovisiblerdquo cameras among many cameras used. Another one is the problem called ldquoboundary overreachrdquo, i.e. the recovered object boundary turns out to be wrongly located away from the real one due to the window's coverage beyond a boundary. This is especially harmful to segmenting objects using depth information. A few approaches have been proposed to solve this problem. However, these techniques tend to degrade on smooth surfaces. That is, there seems to be a trade-off problem between recovering precise object edges and obtaining smooth surfaces.In this paper, we propose a new simple method to solve these problems. Using multiple stereo pairs and multiple windowing, our method detects the region where the boundary overreach is likely to occur (let us call it ldquoBO regionrdquo) and adopts appropriate methods for the BO and non-BO regions. Although the proposed method is quite simple, the experimental results have shown that it is very effective at recovering both sharp object edges at their correct locations and smooth object surfaces. We also present a sound analysis of the boundary overreach which has not been clearly explained in the past.
Keywords:multi-baseline stereo  3-D reconstruction  boundary overreach  offset window  occlusion  camera selection
本文献已被 SpringerLink 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号