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Real-time 3D face tracking based on active appearance model constrained by depth data
Authors:Nikolai Smolyanskiy  Christian Huitema  Lin Liang  Sean Eron Anderson
Affiliation:Microsoft, Redmond, USA
Abstract:Active Appearance Model (AAM) is an algorithm for fitting a generative model of object shape and appearance to an input image. AAM allows accurate, real-time tracking of human faces in 2D and can be extended to track faces in 3D by constraining its fitting with a linear 3D morphable model. Unfortunately, this AAM-based 3D tracking does not provide adequate accuracy and robustness, as we show in this paper. We introduce a new constraint into AAM fitting that uses depth data from a commodity RGBD camera (Kinect). This addition significantly reduces 3D tracking errors. We also describe how to initialize the 3D morphable face model used in our tracking algorithm by computing its face shape parameters of the user from a batch of tracked frames. The described face tracking algorithm is used in Microsoft's Kinect system.
Keywords:Face tracking  Active Appearance Models  Morphable models  Fitting  Gradient descent  Kinect
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