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Pathological video game playing in Spanish and British adolescents: Towards the exploration of Internet Gaming Disorder symptomatology
Affiliation:1. Department of Methodology in Behavioural Sciences, Faculty of Psychology, University of Barcelona, Spain;2. Institute for Brain, Cognition and Behavior (IR3C), Edifici Ponent, Campus Mundet, Passeig de la Vall d’Hebron, 171, 08035 Barcelona, Spain;3. Edifici Ponent, Campus Mundet, Passeig de la Vall d’Hebron, 171, 08035 Barcelona, Spain;4. Psychology Division, School of Social Sciences, Nottingham Trent University, Burton Street, Nottingham, Nottinghamshire NG1 4BU, United Kingdom;5. International Gaming Research Unit, Psychology Division, School of Social Sciences, Nottingham Trent University, Burton Street, Nottingham, Nottinghamshire NG1 4BU, United Kingdom;1. Department of Methodology in Behavioural Sciences, Faculty of Psychology, University of Barcelona, Institute for Brain, Cognition and Behavior (IR3C) Staff Researcher, Edifici Ponent, Campus Mundet, Passeig de la Vall d’Hebron, 171, 08035 Barcelona, Spain;2. Department of Culture, Communication and Media, Institute of Education, University of London, 20 Bedford Way, London WC1H 0AL, United Kingdom;3. International Gaming Research Unit, Psychology Division, School of Social Sciences, Nottingham Trent University, Burton Street, Nottingham, Nottinghamshire NG1 4BU, United Kingdom;1. Department of Psychiatry, Kaohsiung Municipal Hsiao-Kang Hospital, Kaohsiung Medical University, Kaohsiung, Taiwan;2. Department of Psychiatry, Kaohsiung Medical University Hospital, Kaohsiung Medical University, Kaohsiung, Taiwan;3. Department of Psychiatry, Faculty of Medicine, Graduate Institute of Medicine, College of Medicine, Kaohsiung Medical University, Kaohsiung, Taiwan;4. Department of Psychiatry, Kaohsiung Municipal Ta-Tung Hospital, Kaohsiung, Taiwan;5. Department of Psychology, National Taiwan University, Taipei, Taiwan;1. Ramon Llull University, FPCEE Blanquerna, Císter 34, 08022 Barcelona, Spain;2. International Gaming Research Unit, Nottingham Trent University, Burton Street, Nottingham, NG1 4BU, UK
Abstract:Research into problematic video gaming has increased greatly over the last decade and many screening instruments have been developed to identify such behaviour. This study re-examined the Problematic Videogame Playing PVP] Scale. The objectives of the study were to (i) examine its psychometric properties in two European countries, (ii) estimate the prevalence of potential pathological gaming among adolescents in both countries, and (iii) assess the classification accuracy of the PVP Scale based on its symptomatology as a way of exploring its relationship with both the behavioural component model of addiction and the proposed Internet Gaming Disorder. The data were collected via a survey administered to 2356 adolescents aged between 11 and 18 years from Spain (n = 1132) and Great Britain (n = 1224). Results indicated that the reliability of both versions was adequate, and the factorial and construct validity were good. Findings also showed that the prevalence of pathological gamers estimated with a rigorous cut-off point was 7.7% for Spanish and 14.6% for British adolescents. The scale showed adequate sensitivity, specificity and classification accuracy in both countries, and was able to differentiate between social and potential pathological gamers, and from their addictive symptomatology. The implications of these findings are discussed.
Keywords:Video game playing  Internet Gaming Disorder  Adolescence  Prevalence  Symptoms  Classification accuracy
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