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Regranulation: A granular algorithm enabling communication between granular worlds
Authors:Scott Dick  Adam Schenker  Abraham Kandel
Affiliation:a Department of Electrical and Computer Engineering, University of Alberta, 2nd Floor ECERF Building, Edmonton, AB, Canada T6G 2V4
b Department of Computer Science and Engineering, University of South Florida, Tampa, FL, USA
Abstract:In this paper, we describe a granular algorithm for translating information between two granular worlds, represented as fuzzy rulebases. These granular worlds are defined on the same universe of discourse, but employ different granulations of this universe. In order to translate information from one granular world to the other, we must regranulate the information so that it matches the information granularity of the target world. This is accomplished through the use of a first-order interpolation algorithm, implemented using linguistic arithmetic, a set of elementary granular computing operations. We first demonstrate this algorithm by studying the common “fuzzy-PD” rulebase at several different granularities, and conclude that the “3 × 3” granulation may be too coarse for this objective. We then examine the question of what the “natural” granularity of a system might be; this is studied through a 10-fold cross-validation experiment involving three different granulations of the same underlying mapping. For the problem under consideration, we find that a 7 × 7 granulation appears to be the minimum necessary precision.
Keywords:Fuzzy systems   Granular computing   Granular worlds   Granular algorithms
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