Patterns as a paradigm for theory in community-based learning |
| |
Authors: | John M Carroll Umer Farooq |
| |
Affiliation: | (1) Center for Human–Computer Interaction and College of Information Sciences and Technology, The Pennsylvania State University, University Park, PA 16802, USA;(2) College of Information Sciences and Technology, The Pennsylvania State University, 307 H IST Building, University Park, PA 16802, USA |
| |
Abstract: | Learning about information technology is typically not a first-order goal for community-based volunteer organizations. Nonetheless,
information technology is vital to such groups for member recruiting and management, communication and visibility to the community,
and for primary group activities. During the past 12 years, we have worked with community groups in Centre County, Pennsylvania,
and Montgomery County, Virginia. We have built partnerships with these groups to better understand and address their learning
challenges with respect to information technology. In this paper, we suggest that patterns, standard solution schemata for recurring problems (as used in architecture and software engineering, among other design
domains), can be a paradigm for codifying and developing an understanding of learning in and by community organizations. Patterns
are middle-level abstractions; they capture regularities of practices in ways that are potentially intelligible, verifiable,
and perhaps useful to the practitioners themselves. We present two example patterns and discuss issues and directions for
developing patterns as a theoretical foundation for community-based learning. |
| |
Keywords: | Community informatics Community-based learning Design Informal learning Information technology Organizational informatics Patterns |
本文献已被 SpringerLink 等数据库收录! |
|