Information, decision-making and deception in games |
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Authors: | Dongxu Jose B. |
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Affiliation: | aGeneral Motors Corporation, R&D, Warren, Michigan 48090, USA;bDepartment of Electrical and Computer Engineering, The Ohio State University, Columbus, OH 43210, USA |
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Abstract: | Modeling deception in a real-world conflict situation is usually difficult. For a better understanding, we study deception through a fundamental relationship between information and decision-making. Under a probabilistic framework, we consider a zero-sum game with an asymmetrical structure, where player 1 receives additional information and player 2 has the potential to inject deception. We derive accuracy conditions on the information obtained by player 1, which can lead to a better decision. The feasibility of deception is further explored, which is conditioned on the quality of deceptive signals generated by player 2. We classify deception into passive and active deception. |
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Keywords: | Decision-making Zero-sum game Deception Nash equilibrium Mixed strategy |
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