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基于虚幻引擎的ROV实时运动仿真
引用本文:李珅,廖华丽.基于虚幻引擎的ROV实时运动仿真[J].计算机与现代化,2014,0(7):150-153,158.
作者姓名:李珅  廖华丽
作者单位:河海大学机电工程学院,江苏常州213022
基金项目:江苏省科技支撑计划项目(BE2012096)
摘    要:为了让岸上观察人员“身临其境”地了解ROV(Remote Operated Vehicle)的水下工作情况,结合ROV反馈的各种数据,开发一个三维虚拟平台,逼真地展现ROV的实时水下运动状态。以3DS Max、虚幻游戏引擎(Unreal Development Kit)和VS2010(Visual Studio 2010)为开发工具,利用UnrealScript编写TCP/IP代码读取机器人位姿、速度等级信息,进而驱动三维模型框架及舵机、螺旋桨的姿态变化,展现ROV此时此刻的水下状态。

关 键 词:水下机器人  虚幻引擎  TCP  IP  实时  仿真
收稿时间:2014-07-17

Realtime Simulation of ROV Movement Based on UDK
LI Shen,LIAO Hua-li.Realtime Simulation of ROV Movement Based on UDK[J].Computer and Modernization,2014,0(7):150-153,158.
Authors:LI Shen  LIAO Hua-li
Affiliation:( School of Mechanical and Electrical Engineering, Hohai University, Changzhou 213022, China)
Abstract:In order to let the observers “be personally” on the working environment of ROV , this paper develops a three-dimen-sional virtual reality platform that vividly presents the working situations of the vehicle by utilizing the feedbacks of it .With the development tools of 3DS Max, UDK and VS2010, UnrealScript is used to reprogram the TCP/IP class to get the pose and speed level information for a further controlling of the 3D models of the vehicle structure , steering engines and propellers to show the work of ROV at the moment .
Keywords:ROV  UDK  TCP/IP  realtime  simulation
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