首页 | 本学科首页   官方微博 | 高级检索  
     


An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
Authors:V Vinayagamoorthy  M Garau  A Steed  M Slater
Affiliation:Department of Computer Science, University College London, Gower Street, United Kingdom {V.Vinayagamoorthy | M.Garau | A.Steed | }
Abstract:This paper describes a behavioural model used to simulate realistic eye‐gaze behaviour and body animations for avatars representing participants in a shared immersive virtual environment (IVE). The model was used in a study designed to explore the impact of avatar realism on the perceived quality of communication within a negotiation scenario. Our eye‐gaze model was based on data and studies carried out on the behaviour of eye‐gaze during face‐to‐face communication. The technical features of the model are reported here. Information about the motivation behind the study, experimental procedures and a full analysis of the results obtained are given in 17 ].
Keywords:avatars  behaviour modelling  co-presence  DIVE  eye-gaze  embodiment  human-computer interaction  immersive virtual environments  non-verbal behaviour  real-time animation  virtual reality  H  5  1 Multimedia Information Systems—Artificial  augmented  and virtual realities  I  3  7 Three-Dimensional Graphics and Realism—Animation  I  3  7 Three-Dimensional Graphics and Realism—Virtual Reality  I  3  7 General—Human Factors
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号