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基于Blinn算法的三维瓜果造型
引用本文:刘格林,陆玲. 基于Blinn算法的三维瓜果造型[J]. 计算机应用与软件, 2007, 24(10): 179-180
作者姓名:刘格林  陆玲
作者单位:东华理工学院信息工程学院,江西,抚州,344000;东华理工学院信息工程学院,江西,抚州,344000
摘    要:Blinn算法是一种典型的几何纹理算法,可模拟物体表面凹凸不平的效果.利用该算法的思想,对物体的表面进行大幅度的扰动,使物体变形得到一种新的物体模型,而不单单是在表面产生凹凸效果.从瓜果的静态和动态生长造型两方面来说明该算法的优越性.

关 键 词:Blinn算法  几何纹理  扰动
修稿时间:2006-11-08

THE 3D MODEL OF MELON AND FRUIT BASED ON BLINN ALGORITHM
Liu Gelin,Lu Ling. THE 3D MODEL OF MELON AND FRUIT BASED ON BLINN ALGORITHM[J]. Computer Applications and Software, 2007, 24(10): 179-180
Authors:Liu Gelin  Lu Ling
Affiliation:College of Information Engineering, East China Institute of Technology, Fuzhou 344000, Jiangxi, China
Abstract:The Blinn algorithm is a typical geometric texture algorithm,Which can add a bumping to the surface of an object.Based on the principle of Blinn algorithm,a large-scale perturbation is realized on the surface of the object.The object is deformed and a new object model is obtained.The advantage of the algorithm is illustrated through both the static and dynamic growth model of melon and fruit.
Keywords:Blinn algorithm Geometric texture Perturbation
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