Towards interactive simulation in automotive design |
| |
Authors: | André Stork Clemens-August Thole Stanislav Klimenko Igor Nikitin Lialia Nikitina Yuri Astakhov |
| |
Affiliation: | (1) Fraunhofer Institute for Computer Graphics, IGD, Darmstadt, Germany;(2) Fraunhofer Institute for Algorithms and Scientific Computing, SCAI, Sankt Augustin, Germany;(3) Institute of Computing for Physics and Technology, ICPT, Moscow, Russia;(4) Mathematical Institute of University of Cologne, Cologne, Germany |
| |
Abstract: | One of the important tasks in Mechanical Engineering is to increase the safety of the vehicle and decrease its production
costs. This task is typically solved by means of Multiobjective Optimization, which formulates the problem as a mapping from
the space of design variables to the space of target criteria and tries to find an optimal region in these multidimensional
spaces. Due to high computational costs of numerical simulations, the sampling of this mapping is usually very sparse and
scattered. Combining design of experiments methods, metamodeling, new interpolation schemes and innovative graphics methods,
we enable the user to interact with simulation parameters, optimization criteria, and come to a new interpolated crash result
within seconds. We denote this approach as Simulated Reality, a new concept for the interplay between simulation, optimization
and interactive visualization. In this paper we show the application of Simulated Reality for solution of real life car design
optimization problems.
|
| |
Keywords: | Simulation Optimization Progressive meshes Virtual production engineering |
本文献已被 SpringerLink 等数据库收录! |
|