首页 | 本学科首页   官方微博 | 高级检索  
     

基于改进质点弹簧模型下的布料实时仿真
引用本文:胡江帆,严佩敏,周俊玮,万旺根.基于改进质点弹簧模型下的布料实时仿真[J].计算机仿真,2008,25(7).
作者姓名:胡江帆  严佩敏  周俊玮  万旺根
作者单位:上海大学通信与信息工程学院,上海,200072
基金项目:信息产业部电子信息产业发展基金
摘    要:布料模拟一直是计算机动画的研究热点.且对于虚拟现实技术有着重要意义.在以往的研究中,人们提出了许多模拟织物运动的方法,方法的一个主要缺点是复杂度高、计算效率低,无法满足交互设计和实时动画的要求.在经典质点掸簧模型的表示基础上结合Choi的布料模型,通过简化弹簧弯曲抗力的计算方法,合并了弹簧的结构力和剪切力,从而达到了简化了布料物理模型的目的,提高了模拟的速度.实验证明,采用经改进的质点弹簧模型可以得到实时稳定的布料仿真效果.

关 键 词:粒子系统  质点弹簧模型  数值积分  碰撞响应

Real-time Cloth Simulation Based on Improved Mass-spring Model
HU Jiang-fan,YAN Pei-min,ZHOU Jun-wei,WAN Wang-gen.Real-time Cloth Simulation Based on Improved Mass-spring Model[J].Computer Simulation,2008,25(7).
Authors:HU Jiang-fan  YAN Pei-min  ZHOU Jun-wei  WAN Wang-gen
Affiliation:HU Jiang-fan,YAN Pei-min,ZHOU Jun-wei,WAN Wang-gen(School of Communication , Information Engineering,Shanghai University,Shanghai 200072,China)
Abstract:Cloth simulation has been a hotspot of computer animation and is of great significance for virtual reality technology.During the past time,people presented many fabric simulation methods.A main drawback of these methods is the high complexity and calculation inefficiency,so they can not meet the real-time interactive and animated requirements.Combining with Choi's,the cloth modeling is improved based on the classic mass-spring model.Through simplifying the method for calculating bending resistance as well a...
Keywords:Particle system  Mass-spring model  Numerical integration  Collision response  
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号