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基于游戏积分的学习评价机制
引用本文:张敏.基于游戏积分的学习评价机制[J].计算机时代,2014(2):61-63,66.
作者姓名:张敏
作者单位:南京中华中等专业学校,江苏南京210012
基金项目:江苏省教育科学研究院现代教育技术研究所课题(23489)
摘    要:以计算机应用基础课程为例,探讨了中等专业学校中基于游戏积分式的一种学习评价机制。游戏积分式学习评价机制迎合中职学生心理特征,60%评价项不以学习目标达成度为目的,更注重学生参与度与学习兴趣的评价机制。实践证明,这种方法不仅能提高学生的学习兴趣、实现快乐课堂,更能实现课程过程性评价,最终达到预期教学效果。

关 键 词:学习评价  评价机制  游戏积分  课堂教学

Learning evaluation mechanism based on game score
Zhang Min.Learning evaluation mechanism based on game score[J].Computer Era,2014(2):61-63,66.
Authors:Zhang Min
Affiliation:Zhang Min (China specialized secondary schools, Nanjing, Jiangshu 210012, China)
Abstract:The learning evaluation mechanism based on game score in specialized secondary schools is discussed, which is exemplified by the basic courses of computer applicatipns. The learning evaluation mechanism based on game score caters to the psychological characteristic of vocational students, in Which 60 percent evaluation items are not aimed at reaching a degree for learning but emphasize more on students' involvement and interests. The practices have proved that the proposed approach not only improves students' interests in learning and achieves a happy classroom, but also realizes the curriculum process evaluation. The desired teaching effect may be realized.
Keywords:learning assessment  evaluation mechanismS  game score  class teaching i
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