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块拼接纹理合成算法在图像拼接中的应用
引用本文:侯顺风 张佑生 江涛. 块拼接纹理合成算法在图像拼接中的应用[J]. 微机发展, 2007, 17(7): 247-249
作者姓名:侯顺风 张佑生 江涛
作者单位:合肥工业大学计算机与信息学院 安徽合肥230009
摘    要:小面积图像往往满足不了人们在工作中的需求,很多时候人们需要是大面积的图像,因此就需要一种算法来将相关的小范围拍摄的图像拼接成大图像,即实现全景图拼接。文中从块拼接纹理合成出发,并对块拼接纹理合成算法进行改进,将块拼接的原理应用到图像拼接上,并对像素加入与人视觉有关的权值进行接缝处理。实验结果表明,该方法简单实用,对于基本的由不同方位拍摄的图像都可以通过本算法进行拼接,并通过对接缝处的处理,取得了较好的结果。

关 键 词:纹理合成  块拼接  图像拼接
文章编号:1673-629X(2007)07-0247-03
修稿时间:2006-09-11

Application of Patch-Based Texture Synthesis in Image Creating
HOU Shun-feng,ZHANG You-sheng,JIANG Tao. Application of Patch-Based Texture Synthesis in Image Creating[J]. Microcomputer Development, 2007, 17(7): 247-249
Authors:HOU Shun-feng  ZHANG You-sheng  JIANG Tao
Abstract:Small images always can't satisfy people's requirements in our works,because we need larger images in most time.So an algorithm that can create bigger images from small ones is desired,namely,panoramic creating technology.This paper presents an application based on patch-based texture synthesis.Optimize the algorithm,apply the theory to panoramic creating and add someweights related to our vision in pixels.Some experiment results show that this algorithm is easy and useful,and works well on bigger images creating screened from different orientation which are dealed with in seams.
Keywords:texture synthesis  patch-based  image creating
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