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基于图层的嵌入式终端界面
引用本文:姚琼,张泰乐,倪宏,王劲林.基于图层的嵌入式终端界面[J].计算机工程,2007,33(4):280-282.
作者姓名:姚琼  张泰乐  倪宏  王劲林
作者单位:1. 中国科学院研究生院,北京,100049;中国科学院声学研究所DSP中心,北京,100086
2. 中国科学院声学研究所DSP中心,北京,100086
基金项目:国家高技术研究发展计划(863计划)
摘    要:嵌入式终端的发展,对图形界面提出了友好、低廉的要求。通过分析对比几种图形处理机制的特点,考察了软件多图层机制的可行性;根据软件多图层机制的原理及结构,提出了软件整合多个图层的设计方案,并实现了多图层的图形界面;并在单图层机制及软件多图层机制上,对实现的界面风格及内存耗费的优劣差异进行了测试。

关 键 词:嵌入式终端  界面  图层  图形处理机制
文章编号:1000-3428(2007)04-0280-03
修稿时间:2006-02-28

Embedded Terminal Interface Solution Based on Graphics Plane
YAO Qiong,ZHANG Taile,NI Hong,WANG Jinlin.Embedded Terminal Interface Solution Based on Graphics Plane[J].Computer Engineering,2007,33(4):280-282.
Authors:YAO Qiong  ZHANG Taile  NI Hong  WANG Jinlin
Affiliation:1. Graduate School Chinese Academy of Sciences, Beijing 100049; 2. DSP Center, Institute of Acoustis, Chinese Academy of Sciences, Beijing 100086
Abstract:With the development of embedded terminals, an increasing number of users demand friendlier user interface and lower cost graphics system. After analyzing the characteristics of different graphics processing mechanisms, the study on software-based multiple graphics-planes mechanism shows the feasibility of meeting user demand. According to the principles and the architecture of this mechanism, a way of how to blend multiple planes using software is brought forward, and a nice user interface is successfully implemented. The test of the interface style and the memory consumption state show the capability difference between single-plane mechanism and software-based multiple-plane mechanism.
Keywords:Embedded terminal  Interface  Graphics plane  Graphics processing mechanism
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