Context-aware garment modeling from sketches |
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Authors: | Cody Robson Ron Maharik Nathan Carr |
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Affiliation: | a University of British Columbia, 2366 Main Mall Vancouver, BC, Canada V6T 1Z4 b Adobe Systems Inc., 345 Park Ave. San Jose, CA 95110, USA c NVIDIA Corporation, 2701 San Tomas Expressway Santa Clara, CA 95050, USA |
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Abstract: | Modeling of realistic garments is essential for creating believable virtual environments. Sketch-based modeling of garments presents an appealing, easy to use alternative to the established modeling approaches which are time consuming and require significant tailoring expertise. Unfortunately, the results created using existing sketch-based methods lack realism. Driven by human perception of garment sketches, we propose a context-aware garment sketch interpretation based on a set of observations about key factors that affect the shape of garments. Based on this analysis we develop a geometric method for sketch-based modeling of garments which obtains more realistic results than previous techniques. We demonstrate the effectiveness of our method on a variety of inputs and validate our approach via a user study where viewers were asked to compare the believability of our outputs versus previous ones. |
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Keywords: | Garment modeling Surface modeling Sketch-based modeling |
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