碰撞检测技术研究综述 |
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引用本文: | 冯立颖. 碰撞检测技术研究综述[J]. 计算机时代, 2014, 0(8): 7-10 |
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作者姓名: | 冯立颖 |
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作者单位: | 燕山大学信息化处,河北秦皇岛066004 |
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基金项目: | 国家自然科学基金(60970073),河北省自然科学基金(F2012203084) |
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摘 要: | 碰撞检测在图形学、仿真、动画和虚拟现实等技术中得到广泛的研究,这些研究具有十分重要的意义。文章对二维空间中多边形等面模型间相交,以及三维空间中多面体等体模型间干涉的角度对碰撞检测技术的研究和发展作了较为全面的论述,并对几种常用的碰撞检测算法进行了分析和比较,最后对碰撞检测算法的发展方向提出了几点建议。
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关 键 词: | 虚拟现实 碰撞检测 层次包围盒 干涉 |
A survey on collision detection technology |
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Affiliation: | Fcng Liying (Information Technology Office of YanShan University, Qinhuangdao, Hebei 066004, China) |
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Abstract: | The collision detection problem among objects is widely studied in graphics, simulation, animation and virtual reality technologies, A comprehensive introduction of study and development of the problem is given from the aspects of the intersection between face models in 2D, such as polygon, and the interference between body models in 3D, such as polyhedron. Some collision detection algorithms are briefly analyzed and compared. Some suggestions of development of collision detection algorithms are proposed. |
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Keywords: | virtual reality collision detection bounding volume hierarchies interference |
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