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A cross-layer approach for real-time multimedia streaming on wireless peer-to-peer ad hoc network
Authors:Jun-Li Kuo  Chen-Hua Shih  Cheng-Yuan Ho  Yaw-Chung Chen
Affiliation:1. Departamento de Física, Universidade Federal da Paraíba, 58051-970 João Pessoa, Brazil;2. Centro de Estruturas Lineares e Combinatórias, Faculdade de Ciências, Universidade de Lisboa, 1749-016 Lisboa, Portugal;3. Institute for Multiscale Simulations, Friedrich-Alexander-Universität Erlangen-Nürnberg, 91052 Erlangen, Germany;4. Instituto de Altos Estudos da Paraíba, Rua Infante Dom Henrique 100-1801, 58039-150 João Pessoa, Brazil;1. School of Human Settlement and Civil Engineering, Xi’an Jiaotong University, Xi’an, China;2. Key Laboratory of Renewable Energy Utilization Technologies in Building of the National Education Ministry, Jinan, Shandong, China;1. School of Computer Science and Technology, Southwest University of Science and Technology, Mianyang 621010, China;2. Department of Computer Science, University of Central Arkansas, Conway, AR 72035, USA;3. IT Research and Development Group, University of Arkansas for Medical Sciences, Little Rock, AR 72205, USA;4. School of Information and Engineering, Southwest University of Science and Technology, Mianyang 621010, China;1. Computer Science Department, Universidade Federal de Juiz de Fora, Brazil;2. Computer Science Department, Universidade Federal de Minas Gerais, Brazil;1. School of Human Settlement and Civil Engineering, Xi’an Jiaotong University, Xi’an, 710049, China;2. Beijing Key Lab of Heating, Gas Supply, Ventilating and Air Conditioning Engineering, Beijing University of Civil Engineering and Architecture, 100044, China
Abstract:Peer-to-peer (P2P) live streaming over mobile ad hoc network (MANET) is a state-of-the-art technique for wireless multimedia applications, such as entertainments and disaster recovery. The peers share the live streaming over MANET via multi-hop wireless link, so an efficient data delivery scheme must be required. However, the high churn rate and the frequent mobility baffle the P2P membership management and overlay maintenance. The unreliable wireless connection of MANET leads to the difficulties of large-scale and real-time streaming distribution, and a lack of overlay proximity leads to the inefficient streaming delivery. We present a cross-layer design for P2P over MANET to manage and maintain the overlay, and select efficient routing path to multicast media streams. Our proposed scheme (COME-P2P) integrates both P2P DHT-based lookup and IPv6 routing header to improve the delivery efficiency. Through the cross-layer design, the low layer detects mobility for informing high layer to refine the finger table, and high layer maintains the efficient multicast path for informing low layer to refine the routing table. How to keep stable routing paths for live streaming via IPv6 routing is the main contribution of this paper. The overlay proximity can shorten routing propagation delay, and the hop-by-hop routing can avoid the traffic bottleneck. Through the mathematical analysis and simulation results, COME-P2P can be demonstrated to achieve high smoothness and reduce signaling overhead for live streaming.
Keywords:
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