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Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes
Authors:Michael Morgan  Gwyn Brickell  Barry Harper
Affiliation:1. Faculty of Information Technology, Monash University, Melbourne, Australia;2. Research in Interactive Learning Environments Group, Faculty of Education, University of Wollongong, Wollongong, Australia
Abstract:This paper explores the application of distributed cognition theory to educational contexts by examining a common learning interaction, the ‘Copy and Paste’ function. After a discussion of distributed cognition and the role of mediating artefacts in real world cognitions, the ‘Copy and Paste’ function is redesigned to embed an effective interaction strategy, based on encoding strategies, into the interface. The current affordances of the ‘Copy and Paste’ interaction derived from its business heritage (speed and accuracy of reproduction) are contrasted with those needed for a learning interaction (the meaningful processing of content for understanding). An empirical study was conducted to test the efficacy of the redesigned function through an experimental treatment. The study examined the impact of an experimental treatment based on changes to the ‘Copy and Paste’ function in terms of:
(a)
changes to interaction strategies employed by learners;
Keywords:Human&ndash  computer interface  Interactive learning environments  Cognitive tools
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