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基于舒适度最大化的人体运动控制
引用本文:杨锋,袁修干.基于舒适度最大化的人体运动控制[J].计算机辅助设计与图形学学报,2005,17(2):267-272.
作者姓名:杨锋  袁修干
作者单位:北京航空航天大学航空科学与工程学院,北京,100083;北京航空航天大学航空科学与工程学院,北京,100083
基金项目:国家“八六三”高技术研究发展计划 (2 0 0 2AA743 0 3 2 )
摘    要:在分析人体自身运动反馈控制机理的基础上,引入舒适度作为人体运动控制的性能指标函数,提出了一种基于舒适度最大化的人体运动控制算法.该算法综合考虑了运动学、动力学以及人体工效学等因素,避免了单纯从动力学方面求解带来的虚拟人体动画所隐含的力量冲突,提高了仿真结果的真实性和合理性.最后,用实验验证了文中算法的有效性.该算法为设计安全舒适的人体动作和作业提供了一定的参考依据.

关 键 词:人体运动  仿真  优化  舒适度  虚拟人

Computational Simulation of Human Motion Based on Comfort Level Maximization
Yang Feng,Yuan Xiugan.Computational Simulation of Human Motion Based on Comfort Level Maximization[J].Journal of Computer-Aided Design & Computer Graphics,2005,17(2):267-272.
Authors:Yang Feng  Yuan Xiugan
Abstract:Based on the human's feedback control of motion, comfort level, an ergonomics index was adopted as the performance function of the human motion control. An algorithm in maximizing the comfort level of human body was proposed for simulating the human movement. The algorithm, which blends inverse kinematics, inverse dynamics and human ergonomics information, avoids the collision between the human position and strength produced only by using the dynamics or kinematics. It enhances the accuracy and reasonability of simulation. Human lifting activity was simulated utilizing the algorithm and the theoretical results were tested by the experimental data. The simulation result could provide some guidelines for the design of human activity to prevent from work-related injuries and improve productivity.
Keywords:human motion  simulation  optimization  comfort level  virtual human
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