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Optimization techniques for curved path computing
Authors:Adolfo Muñoz  Diego Gutierrez  Francisco J Serón
Affiliation:(1) Grupo de Informatica Grafica Avanzada (GIGA), University of Zaragoza, Maria de Luna 1, 50018 Zaragoza, Spain
Abstract:Participating media with an inhomogeneous index of refraction make light follow curved paths. Simulating this in a global illumination environment has usually been neglected due to the complexity of the calculations involved, sacrificing accurate physical simulations for efficient visual results. This paper aims to simulate non-linear media in a more reasonable time than previous works without losing physical correctness. Accuracy is achieved by solving the Eikonal equation of geometrical optics, which describes the path followed by a light beam that traverses a non-linear medium. This equation is used in the context of a photon mapping extension.
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