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Procedural Synthesis using Vortex Particle Method for Fluid Simulation
Authors:Jong‐Chul Yoon  Hyeong Ryeol Kam  Jeong‐Mo Hong  Shin Jin Kang  Chang‐Hun Kim
Affiliation:1. FXGear Inc.;2. Korea University;3. Dongguk University;4. Hongik University
Abstract:We propose a fast and effective technique to improve sub‐grid visual details of the grid based fluid simulation. Our method procedurally synthesizes the flow fields coming from the incompressible Navier‐Stokes solver and the vorticity fields generated by vortex particle method for sub‐grid turbulence. We are able to efficiently animate smoke which is highly turbulent and swirling with small scale details. Since this technique does not solve the linear system in high‐resolution grids, it can perform fluid simulation more rapidly. We can easily estimate the influence of turbulent and swirling effect to the fluid flow.
Keywords:I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—  Animation
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