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基于Agent的金属矿地下开采工艺动态仿真系统
引用本文:刘丰志,李仲学,李翠平,赵怡情,赵晓鹏.基于Agent的金属矿地下开采工艺动态仿真系统[J].金属矿山,2012,41(3):110-114.
作者姓名:刘丰志  李仲学  李翠平  赵怡情  赵晓鹏
作者单位:1.北京科技大学土木与环境工程学院;2.金属矿山高效开采与安全教育部重点实验室
基金项目:国家自然科学基金,中央高校基本科研业务费专项资金项目
摘    要:为了改善金属地下矿生产计划手段,便于多方案对比、优化开采工艺过程和预演地下矿开采运行状态,运用面向对象的设计思想,给出了金属矿地下开采工艺的逻辑表征方法,提出了金属矿地下开采流程及环节仿真系统的调度与执行技术,建立了以效率最大化为目标的开采任务调度算法模型和基于Agent的采矿工艺过程仿真模型,包括状态表征、流程控制、实体活动及相互协作等方面。最后基于Eclipse开发环境,运用Java语言及Jade、 JFreeChart、JGraph等工具,开发了金属矿地下开采工艺仿真调度与执行模型的系统原型,为深入研究金属矿地下开采工艺流程及环节的整体仿真奠定了基础。

关 键 词:采矿工艺  开采过程  任务调度  Agent仿真

Agent-based Dynamic Simulation System of Underground Mining Operations
Liu Fengzhi , Li Zhongxue , Li Cuiping , Zhao Yiqing , Zhao Xiaopeng.Agent-based Dynamic Simulation System of Underground Mining Operations[J].Metal Mine,2012,41(3):110-114.
Authors:Liu Fengzhi  Li Zhongxue  Li Cuiping  Zhao Yiqing  Zhao Xiaopeng
Affiliation:1.Civil and Environmental Engineering Institute,University of Science and Technology Beijing;2.The Ministry of Education Key Laboratory of High Efficiency Mining and Safety for Metal Mines;
Abstract:To improve the production planning and scheduling tools for underground metal mines,and to facilitate the comparison of multi-alternatives,optimize mining operating process,and visualize mining status,the paper presents the logic characterization method of underground metal mining processing,proposes the scheduling and implementation of underground metal ore mining process and the simulation system,and establish the mining scheduling algorithm model with maximizing efficiency and agent-based mining process simulation models,including the state characterization,process control,entity activity and their mutual collaboration etc.Finally,based on the Eclipse development environment,the Java language together with Jade,JFreeChart,and JGraph tools are adopted to develop a system prototype termed as VisUMOP,which laid the foundation for further study on the overall simulation of underground metal mining process and operations.
Keywords:Mining technology  Mining process  Task scheduling  Agent-based simulation
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