Bio-informatic activity modeling for human-artifacts symbiosis under resource boundedness |
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Authors: | Tetsuo Sawaragi Osamu Katai |
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Affiliation: | (1) Department of Precision Engineering, Graduate School of Engineering, Kyoto University, Yoshida Honmachi, 606-8501 Sakyo, Kyoto, Japan;(2) Department of Systems Science, Graduate School of Informatics, Kyoto University, Kyoto, Japan |
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Abstract: | We investigate a biologically inspired design of an interface agent that is embedded inside human-artifact interactions rather
than as an external observer, and has to work as an intelligent associate for a human user/operator in a time-critical situation
like in an emergency. First, recent paradigmatic shifts of artifact design principles are discussed from an interdisciplinary
viewpoint. Then, after the idea of Clancey’s activity modeling, we discuss the design principles of a situated interface agent.
That is, different from the conventional supervisory agent’s task of seeking to optimize an isolated control task, such an
agent has to be able to maintain its identity as an organism living within multiple contexts and looking inwards to consider
the the nature of memory and perception, and looking outwards to consider the nature of social action with a human operator.
Initially, our prior work using such a design principle is presented, and then decision-theoretic formulations of an interface
agent’s activities are provided.
This work was presented, in part, at the Third International Symposium on Artificial Life and Robotics, Oita, Japan, January
19–21, 1998 |
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Keywords: | Interface agent Ecological approach Machine learning Decision theory Bounded rationality |
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