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基于宠物游戏的智能教学系统
引用本文:杜红燕,曾真,田兴彦. 基于宠物游戏的智能教学系统[J]. 计算机工程与设计, 2009, 30(22)
作者姓名:杜红燕  曾真  田兴彦
作者单位:长沙学院,计算机科学与技术系,湖南,长沙,410003;湖南大学,软件学院,湖南,长沙,410082
基金项目:湖南省自然科学基金项目 
摘    要:通过利用游戏宠物扮演各种教育角色,扩展智能教学系统(intelligent tutoring system,ITS)中的学生模型,从而完成宠物游戏与ITS的有机结合.设计了一个基于宠物游戏的游戏化智能教学系统架构,架构中的宠物模块能记录学习者的学习活动、分析学习者的学习进程.基于该软件架构,实现了一款游戏化智能教学系统--宠物星际旅行,将宠物游戏的游戏化特性引入到了小学分数知识的学习过程中.测试结果表明,学生对该游戏越专注,就能越快地理解和运用所学知识.

关 键 词:计算机辅助教学  智能教学系统  教学角色  宠物游戏  游戏化学习

Pet game-based intelligent tutoring system
DU Hong-yan,ZENG Zhen,TIAN Xing-yan. Pet game-based intelligent tutoring system[J]. Computer Engineering and Design, 2009, 30(22)
Authors:DU Hong-yan  ZENG Zhen  TIAN Xing-yan
Abstract:By artificial pets playing educational roles to extend the student module in intelligent tutoring system (ITS), games have in-corporated with ITS. A new design structure of artificial pet game-based ITS is proposed which makes use of the design experie-nces of both traditional ITS and artificial pet games. The pet module in the structure is flexibly designed, which does track the learner' s activities and analysis their learning progress. Based on this structure, an artificial pet game-based ITS, called space-travel-with-my-pet, is de-veloped bringing educational advantages to the process of learning the elementary fraction knowledge. The testing results show that the pupils pay more attention to the learning environment, can understand and even apply more knowledge in a much shorter time.
Keywords:computer aided instruction  intelligent tutoring system  educational role  artificial pet game  game-based learning
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