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Android平台下3D游戏引擎技术的研究及应用综述
引用本文:李红波,吴雨芯,赵宽,李宏浩. Android平台下3D游戏引擎技术的研究及应用综述[J]. 数字通信, 2012, 39(5): 28-33
作者姓名:李红波  吴雨芯  赵宽  李宏浩
作者单位:重庆邮电大学网络智能研究所,重庆,400065
摘    要:Android游戏近几年受到疯狂追捧,但手机资源的局限给3D游戏引擎提出了更高要求.结合Android平台下3D游戏引擎的现状,阐述了游戏引擎结构的演变,对Android平台主流引擎进行了对比和分析,并对引擎中涉及场景渲染的包括游戏地形渲染、碰撞检测、遮挡剔除及可见性裁剪在内的多项关键技术进行了简介和分析,同时介绍了给游戏锦上添花的粒子系统和人工智能技术,总结了引擎渲染存在的问题并给出解决方法.

关 键 词:Android  3D游戏  游戏引擎  碰撞检测  遮挡剔除  可见性裁剪
收稿时间:2012-08-01

Survey of research and application of 3D game engine technology on android platform
LI Hongbo,WU Yuxin,ZHAO Kuan,LI Honghao. Survey of research and application of 3D game engine technology on android platform[J]. Digital Communication, 2012, 39(5): 28-33
Authors:LI Hongbo  WU Yuxin  ZHAO Kuan  LI Honghao
Affiliation:(Institute of Network Intelligence, Chongqing University of Posts and Telecommunications, Chongqing 400065, P. R. China)
Abstract:In recent years, android game has been chased crazily, but the limitations of mobile phone resources put forward a higher request to 3D game engine. Combined with the current status of 3D game engine on android platform, the evolution of game engine structure is explained, and the mainstream engine of android platform is compared and analyzed. And then, the key technologies of game engine are introduced and analyzed, including game terrain rendering, collision detection, shelter eliminating and visibility cutting which involve scene rendering, as well as particle system and artificial intelligence technology which add brilliance to the game. Finally, the problems of rendering engine and their solving methods are summarized and given.
Keywords:Android   3D game   game engine   collision detection   shelter eliminate   visibility culling
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