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基于OpenGL的虚拟漫游技术研究
引用本文:侯守明,朱雅莉. 基于OpenGL的虚拟漫游技术研究[J]. 现代计算机, 2007, 0(4): 43-45
作者姓名:侯守明  朱雅莉
作者单位:河南理工大学计算机科学与技术学院,焦作454100
摘    要:以室内漫游系统开发为例,描述了基于OpenGL的虚拟漫游系统的构建过程,探讨了构建过程中3DS文件导入、OpenGL绘制、漫游控制和碰撞检测等一些技术问题.实验结果表明,该系统基本实现了三维场景的实时漫游,效果良好.

关 键 词:虚拟漫游  碰撞检测
修稿时间:2007-01-12

Research on Technology of Virtual Walkthrough Based on OpenGL
HOU Shou-ming,ZHU Ya-li. Research on Technology of Virtual Walkthrough Based on OpenGL[J]. Modem Computer, 2007, 0(4): 43-45
Authors:HOU Shou-ming  ZHU Ya-li
Affiliation:College of Computer Science and Technology, Henan Polytechnic University, Jiaozuo 451000 China
Abstract:Takes virtual walkthrough system in the dormitory as an example, describes the constructing process in virtual walkthrough system based on OpenGL, discusses some technologies such as 3DS files import, OpenGL drawing, walkthrough control and collide detection. The experimental result indicates that, this system has better achieved the 3D scene real-time walkthrough.
Keywords:OpenGL  3DS Max  VC
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