首页 | 本学科首页   官方微博 | 高级检索  
     

导弹作战多媒体视景仿真
引用本文:吴波,潘明海,朱根才.导弹作战多媒体视景仿真[J].弹箭与制导学报,2010,30(1).
作者姓名:吴波  潘明海  朱根才
作者单位:南京航空航天大学信息科学与技术学院,南京,210016
摘    要:针对射频仿真中的场景可视化问题,研究了一种基于OpenGL的导弹作战三维视景仿真方法。讨论了模型建立、纹理映射、粒子系统等OpenGL编程的几项关键技术,建立了导弹、发射车、飞机的三维模型,制作了天空、云彩、尾焰等特殊效果。利用定时器和双缓冲技术完成连续动画效果,并添加了同步背景音乐,在动画驱动的同时还可人机交互。仿真结果表明此方法实时性好,真实性、可操作性较强,具有较好的工程应用价值。

关 键 词:视景仿真  开放式图形库  媒体控制接口  分形算法  弹道仿真  

The Study of Multimedia Visual Simulation about Missile Warfare
WU Bo,PAN Minghai,ZHU Gencai.The Study of Multimedia Visual Simulation about Missile Warfare[J].Journal of Projectiles Rockets Missiles and Guidance,2010,30(1).
Authors:WU Bo  PAN Minghai  ZHU Gencai
Affiliation:College of Information Science and Technology;Nanjing University of Aeronautics and Astronautics;Nanjing 210016;China
Abstract:Aiming at the visualization of the scenes in radio frequency simulation,one 3D scene simulation method is studyed.It is based on OpenGL and simulates the missile's battle.The article have discussed several key technologies in OpenGL,such as modeling,texture mapping,and particle system,and builded the three-dimensional models of the missile,launch vehicle and aircraft.The special effects of the sky,clouds and the tail flame were also established with that.The continuous animation effects are realized by usin...
Keywords:visual simulation  OpenGL  media control interface  fractal algorithm  trajectory simulation  
本文献已被 CNKI 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号