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Rational Zoom of Bit Maps Using B-Spline Interpdation in Computerized 2-D Animation
Authors:Charles X. Durand ,Daniel Faguy&Dagger  
Affiliation:Former address: Project Director, "TOON" Project Crawleys R &D. 975, St Joseph Boulevard Hull, PQ, J8Z 1W8, Canada;Software designer, Videoway Ltd. 2021, Union Av. Montreal, P.Q. H3A 2C1, Canada
Abstract:This paper describes the application of B-spline interpolation to the problem of rational transformation in computerized 2-D animation. The technique described herewith can also be applied to the resolution independence problem which arises when the same production workstation is used to produce animation series to be recorded on variable film sizes This article fully explains our solution to the problem of rational zoom. An algorithm has been written to speed up computations by spreading the computing load among similar technical workstations hooked up in a network. Large magnifications of professional quality can be achieved in very little time and very smooth animation effects can be obtained by applying rational zooms with magnification coefficients that are a time function.
Keywords:Rational zoom    bit map processing    2-D animation    key frame interpolation    B-spline interpolation
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