首页 | 本学科首页   官方微博 | 高级检索  
     


Vertebrae CT Images 3D Reconstruction with Improve Marching Cubes Algorithm
Authors:Xia Liu  Huan Liu  Miaomiao Wang  Bo Wang
Affiliation:School of Automation, Harbin University of Science and Technology, Harbin 150080, China
Abstract:Medical images 3D reconstruction is an important part in medical image analysis and processing. Although lots of algorithms have been proposed continuously, speed and accuracy cannot conform to actual needs, which has always been the focus topic. In this paper, we propose an Improved Marching Cubes algorithm (I-MC) based on the surface rendering theory, which implements 3D reconstruction of the vertebrae. Firstly, we preprocessed the original 2D vertebrae CT images with the bilateral-filter denoising algorithm. Secondly, on the basis of the traditional Marching Cubes algorithm, the seed voxels were extracted and the Region Growing algorithm was used to determine all voxels that contain isosurfaces. Then, the Golden Section instead of the traditional linear interpolation was used to calculate the equivalent point, and this method reduced the calculations of public edges. VTK and OpenGL implemented 3D reconstruction of the vertebrae on GPU quickly and accurately. The experimental results show that when compared with the traditional Marching Cubes algorithm and Mesh Simplification Marching Cubes algorithm, the improved algorithm achieves a significant improvement of reconstruction speed while preserving the accurate results. The efficiency of algorithm is improved dramatically. This method is real-time and achieves the goal of efficient 3D reconstruction of vertebrae CT images.
Keywords:vertebrae CT  Marching Cubes  3D reconstruction
本文献已被 CNKI 万方数据 等数据库收录!
点击此处可从《哈尔滨工业大学学报(英文版)》浏览原始摘要信息
点击此处可从《哈尔滨工业大学学报(英文版)》下载全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号