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基于“比赛项目图”的运动会秩序册排重算法探讨
引用本文:罗昌状,麦海娟. 基于“比赛项目图”的运动会秩序册排重算法探讨[J]. 宁夏工程技术, 2012, 11(2): 140-144
作者姓名:罗昌状  麦海娟
作者单位:1. 宁夏大学物理电气信息学院,宁夏银川,750021
2. 北方民族大学商学院,宁夏银川,750021
摘    要:为了解决在体育界中一直存在的场地冲突和时间冲突问题,以图论着色原理为理论基础,从构造"比赛项目图"出发,阐述了改进邻接矩阵存储形式,采用分行及多表形式存储保存"比赛项目图"的方法,并给出了解决运动会"秩序册"中排重问题的一种算法.该算法设计将排重操作转化为数据库表的操作,具有简洁、独特、实用等特点,且便于用SQL结构化查询实现.实践证明,该算法具有很好的使用和推广价值.

关 键 词:比赛项目图  邻接矩阵存储  运动会秩序册  排重算法

Discussion on the removal duplication algorithm of game program based on game events map
LUO Changzhuang,MAI Haijuan. Discussion on the removal duplication algorithm of game program based on game events map[J]. Ningxia Engineering Technology, 2012, 11(2): 140-144
Authors:LUO Changzhuang  MAI Haijuan
Affiliation:1.School of Physics Electrical Information Engineering,Ningxia University,Yinchuan 750021,China;2.School of Business,Beifang University of Nationalities,Yinchuan 750021,China)
Abstract:To solute the conflict problem of field and time which always exists in sports game program arrangement,a kind of removal duplication algorithm is brought forward.It based on the graph-coloring theory and beginning with the construction of game events map,and the method of saving game events map by improving adjacency matrix storage form which has multirow and multi-table.The algorithm converts removal duplication operation to database operation with brief,unique and practical chrematistics,and it is easy to use in SQL.Practice proved that the algorithm has a good use and promotion of value.
Keywords:game events map  adjacency matrix saving  game programme  the removal duplication algorithm
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