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一种可重用的视景邦员设计与实现
引用本文:甘斌,王建平,林式阳.一种可重用的视景邦员设计与实现[J].计算机仿真,2006,23(4):188-191.
作者姓名:甘斌  王建平  林式阳
作者单位:中国人民解放军63961部队,北京,100012
摘    要:视景邦员是分布式交互仿真平台的重要组成之一,它采用计算机图形学技术、多媒体技术和虚拟现实技术给人以视觉和听觉上身临其境的感受。该文基于模块化的软件设计思想,设计并实现了一种可重用的视景邦员。该文对视景仿真中实体行为建模、多通道显示、RTI线程与视景实时渲染线程之间的数据同步等关键技术问题进行了分析,并给出相应的解决方案。最后,通过将该系统应用到武器虚拟采办的不同阶段,验证了该系统的通用性和可重用性。

关 键 词:分布交互式仿真  视景仿真  高层体系结构  模块化
文章编号:1006-9348(2006)04-0188-04
收稿时间:2004-11-23
修稿时间:2004年11月23

Design and Implementation of a Reusable Scene Simulation Federate
GAN Bin,WANG Jian-ping,LIN Shi-yang.Design and Implementation of a Reusable Scene Simulation Federate[J].Computer Simulation,2006,23(4):188-191.
Authors:GAN Bin  WANG Jian-ping  LIN Shi-yang
Affiliation:Army 63961 Unit, PLA, Beijing 100012, China
Abstract:Scene simulation federate is an important component of distributed interactive simulation platform. Scene simulation federate uses computer graphic, multimedia and virtual reality to provide immersion for user. A reusable scene simulation federate is designed and implemented based on the project finished and on - researching now. Some key technological problems in distributed scene simulation, such as behavior modeling of virtual entity, multi - channel rendering and synchronization between RTI and scene rendering thread, are discussed, and the corresponding solutions are given. The generality and reusability of this system is validated through applying it into different phrases of virtual acquisition of weapons.
Keywords:Distributed interactive simulation  Scene simulation  HLA  Modularization
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